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1. New Opinion [INVENTIONS WIL BE A BUST] - in Revelations Testing and Development [original thread]
POS in High-Sec was to allow people to use the research and manufactuing modules as lab slots are often hard to come by. That's it. Moon mining and reaction making (i.e. the final result of moon mining) isn't supposed to be a 100% safe operation. ...
- by Old Geeza - at 2006.11.21 19:14:00
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2. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Topic: ECM Racial Colours Issue: Caldari and Gallente racial jammer colours appear virtually the same. On some minitors (or when playing at a lower colour depth) the colours for the Gallente and Caldari racial jammers appear to be almost identica...
- by Old Geeza - at 2006.11.21 19:10:00
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3. New colored jammer? - in Revelations Testing and Development [original thread]
It's an absotely fab change. However... Any chance we can get the Gallente jammers changed to green as "light blue" and "dark blue" will be hard to see on some crappy monitors. I don't really care what shade of green Other than that, \o/ ____...
- by Old Geeza - at 2006.11.21 17:29:00
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4. Hyperion model yet? - in Revelations Testing and Development [original thread]
Originally by: Sha'blach yep, would take me 5hrs to make that model, and 6-7hrs to make textures, 1hr to import to tri format and about 1-3daysto test and implement a semi-stable working ship into game. You keep telling yourself that. ...
- by Old Geeza - at 2006.11.18 15:24:00
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5. Heavy Assault Missiles - a new skill subset - WHY? - in Revelations Testing and Development [original thread]
Turrets Gunnery 5 (5 days) Sharpshooter 5 (10 days) Motion Prediction 5 (10 days) Small Turret 5 (5 days) Medium Turret 5 (15 days) Large Turret 5 (25 days) Small Close Turret 4 (3 days) Small Long Turret 4 (3 days) Medium Close Turret 4 (5 d...
- by Old Geeza - at 2006.11.13 19:06:00
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6. Reduce the Jav torp nerf! - in Revelations Testing and Development [original thread]
Originally by: Leandro Salazar Originally by: Old Geeza Javelin missiles are supposed to be high-speed and long-range, not high speed, long-range and kill all ships of all sizes. They needed nerfing. If you want to shoot smaller s...
- by Old Geeza - at 2006.11.10 14:49:00
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7. Reduce the Jav torp nerf! - in Revelations Testing and Development [original thread]
Javelin missiles are supposed to be high-speed and long-range, not high speed, long-range and kill all ships of all sizes. They needed nerfing. If you want to shoot smaller ships, use drones or cruise missiles. __________________________________...
- by Old Geeza - at 2006.11.10 12:04:00
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8. Login problem on SiSi - in Revelations Testing and Development [original thread]
SISI isn't accepting connections atm anyway (I'm guessing due to the fanfest). _______________________________________ Sign the petition against jump queues!
- by Old Geeza - at 2006.11.10 12:00:00
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9. Two Concerns over Rigs and their manufacture - in Revelations Testing and Development [original thread]
Originally by: Ithildin If only player wrecks generated salvageable components, then you'd see one of two things happen: 1. Rigs not being produced. 2. Rig prices spike so high that it's profitable producing and blowing ships up to salvage...
- by Old Geeza - at 2006.11.09 11:19:00
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10. Removing RIGs - bug? - in Revelations Testing and Development [original thread]
Rigs were supposed to be removable, but like implants they are destroyed when removed. Bug report it (i.e. put it in the bug reporting thread). _______________________________________ Sign the petition against jump queues!
- by Old Geeza - at 2006.11.09 11:18:00
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11. Tuxs Reasoning behind the 50% hp increase - in Revelations Testing and Development [original thread]
People wanted longer FLEET fights, so CCP nerfed skirmish warfare. _______________________________________ Sign the petition against jump queues!
- by Old Geeza - at 2006.11.09 11:17:00
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12. Covert Ops Tacklers - in Revelations Testing and Development [original thread]
I'll just used a Rook/Falcon (whichever one cloaks). _______________________________________ Sign the petition against jump queues!
- by Old Geeza - at 2006.11.08 23:00:00
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13. Covert Ops Tacklers - in Revelations Testing and Development [original thread]
I'll just used a Rook/Falcon (whichever one cloaks). _______________________________________ Sign the petition against jump queues!
- by Old Geeza - at 2006.11.08 23:00:00
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14. Conquerable stations - bugged? - in Revelations Testing and Development [original thread]
Edited by: Old Geeza on 08/11/2006 21:06:36 nm, read the OP wrong. _______________________________________ Sign the petition against jump queues!
- by Old Geeza - at 2006.11.08 21:06:00
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15. Loving request: BC5 - in Revelations Testing and Development [original thread]
First of all, thank you very much for giving everyone maxed heavy assault launcher spec skills so we can test the weapons. However, it would also be good to fully test all of the tier2 battlecruisers so we can better critic their performance and o...
- by Old Geeza - at 2006.11.06 22:31:00
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16. Any chance for tracking/sigradius formula update? - in Revelations Testing and Development [original thread]
sig radius isn't the physical size of the ship. The Minmatar titan is about 17km long yet has a sig nowhere near that size. Sig radius is the strength of the sensor signal it outputs, which is locked onto by the tracking systems on turrets. Sig ra...
- by Old Geeza - at 2006.11.06 20:33:00
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17. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Type: Visual Inconsistancy Ship: Hurricane Problem: Either the base textures are way too dark, or it simply doesn't pick up enough light. The specular highlighting is fine but the ambient and diffuse lighting levels are so low it appears vir...
- by Old Geeza - at 2006.11.05 23:28:00
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18. ECM changes - in Revelations Testing and Development [original thread]
Linkage _______________________________________ Sign the petition against jump queues!
- by Old Geeza - at 2006.10.29 17:27:00
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19. Myrmidon, High to low - in Revelations Testing and Development [original thread]
Edited by: Old Geeza on 29/10/2006 17:26:52 Yes, lets give it a tank comparable to all the other BCs when it has a weapon system that doesn't use a single slot. How about no. In fact, remove that rep bonus (these are supposed to be offensive ...
- by Old Geeza - at 2006.10.29 17:26:00
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20. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: Butter Dog Originally by: Old Geeza Originally by: Butter Dog The Myrm needs a larger drone bay. With no damage bonus to guns, and no replacement drones in the hold... its going to be VERY simple to pop its ...
- by Old Geeza - at 2006.10.26 15:28:00
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